HingeConstraint being weird when pushed by player

Hi! I’m having a problem with a hinge constraint. When the door being pushed by a player it moves slowly and not smoothly. I got a door model from the toolbox to make sure it wasn’t my problem but I’m facing the same issue anyway. Does anyone have the solution to this?

This is a common issue with doors that work on hingeconstraints. This happens because the door is colliding with the walls… To fix this you simply make a NoCollision constraint between the door and the wall.

no, usally it isn’t, and if it is, your door not moving in first place. any door you making could be like this I explain in this post Hinged door struggles to move despite being massless - #4 by PreciseGaps