Hello. I want to make a rotating platform. It uses two parts, HingeSupport and HingePlatform, and it is connected with a HingeConstraint. HingeSupport has CanCollide of false and is anchored. HingePlatform is unanchored. The HingeConstraint has an AcutatorType of None. It is hard for me to describe what I want the platform to do, so here is a picture that shows what I want it to do.
However, whenever I try to make the platform, it doesn’t rotate, as shown below.
I have tried:
- Setting HingeSupport > CanCollide to true and to false (but both failed)
- Setting HingePlatform > density to 0.1, 1, 5, and other densities.
- Using BallSocketConstraint instead of HingeConstraint.
- Checking other YouTube videos and DevForum posts on how to make a rotating platform.
I can’t figure out why the platform won’t rotate. Does anyone know why?