Hinged part locks in place after it stops moving

I’m trying to make a simple seesaw with a HingeConstraint, and would like it to keep moving no matter what while the player is on it. I’m using a LocalScript in the StarterPlayerScripts to clone the entire seesaw so they have full control over the physics.

When the seesaw comes to a stop (as shown in the video), the seesaw will never move again no matter where the player is, unless they jump on/off the hinged part.

Demonstration: https://i.imgur.com/aSo7Yvs.mp4
Game file: simple_local_seesaw.rbxl (48.4 KB)

Is there any way to fix this problem? As it’s quite problematic with what I’m trying to make

If anyone stumbles across this, there’s a pretty bad solution that I found, which is modifying any of the HingeConstraint’s properties, e.g. color, visible, archivable, and the part will begin to move again

It sucks there isn’t a better way to do this (that I know of), I wish roblox would implement one themselves.

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