This either goes here or building support let me know which one
I have just made a standard Roblox vehicle with a vehicle seat and four cylinders with hinges and it drives perfectly. The one thing I would like to do now is spawn that vehicle in.
I had assumed that I could clone the model from ServerStorage and move it to a spot and it would behave as it should but after inspection when the vehicle fell apart, I found that the seat wasn’t detecting any hinges (which are there)
Before placing it in storage and cloning it:
After cloning it:
Anyone know how to fix it?
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This code only clones the vehicle:
wait(2)
local clone = game.ServerStorage.Vehicle1:Clone()
clone.Parent = workspace
clone:MoveTo(workspace.SPAWN.Position)
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You didn’t call MakeJoints;
wait(2)
local clone = game.ServerStorage.Vehicle1:Clone()
clone.Parent = workspace
clone:MakeJoints()
clone:MoveTo(workspace.SPAWN.Position)
Cloning something out of ServerStorage won’t register joints until you call Model:MakeJoints()
4 Likes
No problem!
I only know about how to solve it because a few months ago I had spent days trying to figure out why the joints wouldn’t work, lol.
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Brilliant. Now I can move on once more
2 Likes