HintService (Archived) | Legacy hints reimagined, customizable, straight-forward, and simple

Update

I recently deployed an update. Thanks for your patience!

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What do you mean by where to put the folders? Also, it’s all local, you can use the example script to help you.

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It’s best that you put it in replicated storage, do not move the folders out of the module or it will not work, do not edit the folders or anything in them. About the “Themes” folder, refer to the main post.

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Use a server script and a remote event, call the event from the server script on your proximity prompt, then listen on the client.

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This is kind of irrelevant to the module and can easily be done yourself with just a little more effort.

Big oops. Replied to the wrong resource LOL

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I’ll help you out tomorrow, I have to sleep. The best thing I can say is to read the remote events article on the devhub

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This is because you are trying to use the module on the server, this only works on clients.

Is there some sort of “force chat exploit” in HintService?

Amazing! I suggest a fast tween though

What do you mean by this? You can edit the length of the tween.

Not that I know of, and this is completely unrelated to chat and is client-sided.

You should make the hint come up from the bottom of the screen. Otherwise, nice!

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Do you mean an animation where it pops up from the bottom? If so, this isn’t possible because we use a UIListLayout for the hint layout.

Very nice module, definitely going to use this for my game!
Also I have a small question though, are we able to add offsets to hints?

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Refer to what I said above ^

I might be adding custom positions soon though🤔

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Is it possible to get the old style hint with this?

For now, use Instance.new("Hint"). But I will be taking your request into consideration.

There seems to be some issue which I can’t really seem to work out. Do you know whats causing this?

Interesting….
I would like to see more stuff like this :slight_smile: