Explosive Entertainment is a growing multimedia studio based on the Roblox platform. We’re separated into multiple smaller sub-studios built up of individual teams, but all managed by the central studio.
This job specifically is for our Studio Echo.
We believe that there’s an efficient way to do anything whilst keeping the solution elegant and viable, and this belief is strongly embedded in the way we work as a studio.
Although we don’t want to give too much away due to the fact that there are potential competitors in this environment, and the game is still in development- the game is best described as a wave-based zombie survival game that takes place in a casual atmosphere.
It is not a traditional horror game and as such a gritty style is not appropriate.
Here’s our official Trailer (map seen is a real in-game map):
We’re looking for a builder/level designer who can work with an existing team to produce maps of a (roughly) 500x500 size. The maps should be consistent with existing levels (which will be shown to you upon joining the team), and as such the individual joining the team must be of skill and must have initiative.
You must be able to coordinate your efforts with an existing build team to ensure style is consistent.
Each map is expected to be completed in 1-2 weeks.
We’re offering 40,000 R$ after tax per map produced.
It is definitely worth mentioning this is one of the lesser opportunities we’re going to have open over the next few months; further opportunities with a higher payment and more consistent workload will open up soon.
By joining the team at this stage, you’re effectively spotlighting yourself for those opportunities whilst earning a decent pay and networking with a growing studio.
DM me on these forums if you are interested in the role.
Any questions should be directed towards me via DM.
Please include images and links to previous work.
Thank you!