Hiring developers to make a "Big Num" system

INTRODUCTION
Hey there. My name is xMagmaDev but people call me Magma, Mag, or sometimes, Maggot. I am looking to hire anyone who can create a “Big Num” script for me.

WHAT IS BIG NUM?
It’s hard to explain, but what I mean is IntValues can not go past 9.22 quintillion without converting to a negative. I needed someone who can create such script.

PAYMENT
I am willing to pay up to 5K Robux for anyone who can create one. To me, it isn’t really too small or too big of a project.

CONTACT
Please contact me on either Twitter @xMagmaDev or on Discord @xMagmaDev#5243.

2 Likes

Wait, so you want to make a script that can set intvalues past math.huge? I don’t think that is even possible. I supposed you could either:

  • Attempt to see if you can store it in a script, then if scripts can store past that, make a bindable that can send it. Then, you can send it to scripts that need it.
  • If you can store past that in a script, you can also make an instance or a string value with the number as a string, and then tonumber() it.

So in short, there are a few ways, but this only applies if scripts can store that number themselves. If they can’t, well then I don’t know what to tell you. Besides, why would you need a number bigger than math.huge?

I am using numbers that go past quintillion. And yes, it is possible because I have seen games do this. I just don’t know what to use.

But like I said:

  • Why
    And:
    I gave you some ideas you can test out (I am pretty sure scripts can store the numbers)

There is already a BigNum modules ported to roblox: BigNum - RoStrap

I can port my friend’s old one to use more modern features that are optimized for the new VM if you want.

Sure, I guess as long as it works.

BigNum.rbxm (9.2 KB)

I edited the code so it works on Roblox. I hope you find this useful :slight_smile:

? Drag it into ReplicatedStorage from your folder. Don’t open it with notepad.

Are there any more instructions on how to use it? Because it did nothing.

You require it then use it.

Example:

local BigNum = require(game.ReplicatedStorage.BigNum)

local num1 = BigNum.new(10)
local num2 = BigNum.new(100)
 
print(tostring(num1^num2))
1 Like

Ok, but how would I use it for my leaderstats script?

I still can’t understand why you need such a big number? Are you making a game similar to rebirth simulator? Also the module VortexD3V listed has comments in it for all of the functions, so you should probably read through those to get an idea on how to use it.

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