Recently, I decided to start off a new game in the Roblox platform which is called Emergency Services: Los Santos.
Extended information about the game will be explained privately.
Due to that, I am in need of lot of developers.
I am currently only looking for advanced developers, as you will be asked to create hard tasks.
The payment consists of the 5 or 10 percentage which will be taken from the Robux which are made from donations and/or gamepasses.
EDIT: Each developer will be paid with that amount, not that for every developer. Sorry if this confused you.
Other Information
If you are interested in the job, please message me (bxnny#8147).
You will be asked and are required to provide your portfolio. Otherwise, you’ll be denied immediately from the job.
You will get information regarding the tasks you need to create in the game after you have contacted me.
I’m trying to under stand the payment are you offering 5 or 10 percent from what the game makes If so you will very rarely find developer that will work for those rates most developers are looking for 40 percent or more
I would assume that everything but builders and scripters are paid by the item instead of a percentage, which means you’d get at least 70% of the funds?
Not 90% percentage for myself. 5-10% percentage for each developer, which means I would be getting 20 or 60% as all the developers would be getting 40 or 80%.
With no offense to the GFX Designers, Clothing Designers, 3D Modelers, and UI Designers out there, I personally feel like the aforementioned positions do not regularly contribute to a game to receive a percentage cut as compared to being paid for each item that they create. This would also put Scripters and Builders, who often put in much more work into a game’s success than the aforementioned positions would, at the same level of revenue as the other positions.
Please reconsider your percentage cuts for each position, this post can provide some more information on where I come from.
So…all 8 developers combined would only get 40% all to themselves or does it vary from the amount of builders you have? ( Cause even it’s 80% That’s like 10% of the profit to one dev. No matter hard the the job is. )
I never said that modelers shouldn’t get paid, just that they shouldn’t be put on the same percentage that scripters and builders - who contribute much more to the game - would receive. Modelers can easily be paid on a per-item basis (e.g., 1k robux for a single gun) and often receive smaller assignments as compared to builders and scripters.