[HIRING] Hunters of Daimona is looking for Developers!

Oakbrush Arts: Hunters of Daimona

Our Vision Statement:

Hunters of Daimona is a 4vAI experience that takes place in Daimona before the disasters that sent it to ruin! Hunting solo or with allies, players can use a variety of weapons to take down the savage creatures that call Daimona home. As your skills improve, so too will the challenge; it won’t be long before players move from pest control to combating monstrous terrors!

Hunters of Daimona is a monster-hunter inspired title that makes use of Roblox’s Mesh Deformation system to provide fast paced, AI focused battles. No assets from the Monster Hunter franchise are used; all assets are made by the currently existing Daimona development team. Players will be able to interact with a variety of aspects, such as elemental reactions, weapon hitzone weaknesses, environmental interactables, and so on. Monsters will fall under one of a varied set of body types, with every monster taking a unique approach in combat inspired by theoretical ecology and physiology.


Examples of currently developed Hunters of Daimona assets:

Run Anim + Starter Armor
https://gyazo.com/290295e423f3580637fdfdb01fa0b618

Weapon Idle 1
https://gyazo.com/ff295c1a1bf24844bbb9d72c40c4cb32

Rideable Mount “Gildi-Yabi”

And much more on our Community Discord!


The Team

The Oakbrush Arts team works on a semi-scheduled but organized pace, with each member being assigned specific tasks, categories regulated and organized for a smooth and easily communicated development process.

@TamBrush - Production / Lead Artist

Willow - Production / Modeling / Animation

Doomyte - Senior 2D Artist

Xin - Junior 2D Artist

RamenDemon.666 - Junior 2D Artist

⋟Gixy⋞ - Senior 2D Artist

Teletrances - Lead Game Designer

Zorshy - Game Designer

(Open) - Lead Scripter

(Open) - Scripter

(Open) - Scripter

LordBasw - Composer / Sound Designer

(Open) - 3D Artist

(Open) - 3D Artist

(Open) - Animator

Kitty - Game Designer

(Open) - Game Designer


Requirements:
We expect all kinds of applicants to know what they´re doing and be confident in it. OakBrush is aiming to set a higher bar for games on Roblox , and for that we need talented Developers. Communcation is key , we are one team and so work as one. We expect all Developers to communicate to , respect and treat eachother as best as possible. It´s also recommended to have your portfolio ready beforehand for us to review.

Not only that , but every Developer is required to sign an NDA (Non Disclosure Agreement) with us.
Oakbrush Arts has developed an NDA contract to both protect us as a company for our assets and copyright, and you as a developer involving personal data. This contract will require your Legal Name (as it would appear on a birth certificate), Date of Birth, Signature, and if you are under 18/legal age of adulthood in your region, you will need a parent/legal guardian to provide their Legal Name, Date of Birth, and Signature as well. The basics of the contract include protection of confidential assets, rules and regulations involving Strikes, Promotions/Demotions to Oakbrush Arts, as well as your rights such as Privacy and Confidentiality of Personal Data. Please see TamBrush or Willow should questions arise over contract terms.


Compensation
In regards to payment, distribution will be done via the Oakbrush Arts group (Robux). Artists will be paid per asset, with price dependent on the intensity of the asset (Basic reference, shading, poses, etc). Scripters will be provided payment by future %. Payment via Paypal in $ is also acceptable.

Any questions? Let us know!
-TamBrush

10 Likes

This topic was automatically closed after 1 minute. New replies are no longer allowed.