Hiya, I’m Kitkat, and I’m the Co-Dev and communications manager for an upcoming figure skating game. Main dev @ExiledRivers isn’t yet fully confident with English so I manage communications, direct queries, hiring, etc. Rivers mainly does building, sound directing, animating and GUI, and is quite happy working in that area and letting me manage the other stuff.
I myself am still new to outsourcing development work, specifically scripting. I need to ask a few things to sort of get an idea of what works, and what is fair. Skip over any questions you don’t want to answer, any input will help!
For context: This is going to be a competitive figure skating game. The concept revolves around a complex, round based system, and will inculde aspects such as datastores, currency, points, lots of customization, levels etc. The scripting job will mostly revolve around creating the rounds and datastore system, but there are many many aspects of this game to be included. Some aspects are already scripted, but that is from my limited scripting knowledge. We just need to hire someone to fill in the massive blanks.
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Should I hire a scripter for a one-time job or find a long-term scripter?
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Is this a job for multiple scripters?
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How long should I give my scripter to work on this project?
This is, from my understanding, a very large scripting job. While I am lenient, I want to have an idea of how long to give a scripter, with reasonable allowance -
How much input and instruction should I give for the scripter?
In smaller commissions hiring, I would usually include a ReadMe script with direct instructions as to how I need something to work, as well as what I needed incorporated. -
**How should instructions be laid out? Is there a particular format, flow or general organised **
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Finally, what payment range should I be looking in for quality work?
Thank you for taking the time to read through this, and let me know if there are any other points or tips I missed.