Hiring scripter to continue work on Miner's Haven

Miner’s Haven is a game that is very near and dear to me. When Miner’s Haven released, it re-defined the Tycoon genre by allowing players to create their own base however they wanted to. While it was not my first game on Roblox, it was my biggest hit, reaching 130M plays in its lifetime and hitting an all-time high 3-day Pending Sales of R$4,400,000.

I’m now looking for a reliable and dependable scripter to take the helm of this game and work with the existing building community to produce new content and features while I work on other projects.

Even though the game has not received new content in almost a year, it maintains hundreds of concurrent players and a massive audience of diehard fans hungry for new content. You will receive 40% of all game revenue from the first day you begin working on the project to the day you stop. Upon the competition of certain milestones, a permanent percent cut is up for negotiation

Please DM me through the Dev Forums with an application if you are interested. Please include your experience working on other games/projects, references to developers you have worked with in the past who will vouch for you, and other personal details. Please be prudent with your application, as handing off this game to another developer is not a decision that will be made lightly.

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