Looking for an experienced terrain designer/builder for low poly layout.
Initially this will not be a large “world”, but will include more phases.
I will provide a high level “layout” in whatever “system” works best, but need a designer to take the tile/stud based layout and create a creative design.
Conceptually I know what I’m looking for and can discuss more details.
Will be low poly and ideally would be able to leverage assets from the Unity Store (example included in line below).
Age requirement: 18+
Payment: Robux or PayPal
Budget is between:5k-10k Robux
Depends on if a modeler is needed to help with the landscape objects or not.
If can leverage the Unity assets it should exclude the need for a second role
Please include portfolio of work you have completed in Robux.
thanks.