Exactly what the title implies. The sounds aren’t muted. The sounds are stored in a part that is anchored. Playback speed is normal. Distance is normal. Ran multiple checks to ensure that a humanoid, or player, is touching the part in order to play the sound. I’m using an RNG to play a random sound. Like this:
How is this possible that the sounds are not playing?
The script it is being played in; it should be server script if everyone should here it
If all of them are fine then maybe the sound didn’t load in yet. Try waiting for it to load