HoldHatIdle animation having weird issues

Hello there! I’m a guy who made the hat system. I recently found a client side that shows the HoldHatIdle animation was playing. When I go on server side, it shows that the HoldHatIdle animation didn’t play. So, how can I fix this weird issue?

Client side:
image

Server side:
image

Oh here’s a script.

Tool.Equipped:Connect(function()
	HoldHatIdle = module:AdjustAnimation(true, HatModule.HoldHatIdle)
	module:AdjustAnimation(false, HatModule.HatAnimation)
	task.wait(1)
	HoldHatIdle:Play()
	
	UIS.InputBegan:Connect(function(input)
		if input.KeyCode == Enum.KeyCode.R then
			module:AdjustAnimation(false, HatModule.WearHat)
			task.wait(1)
			HoldHatIdle:Stop()
			EventFolder.FirstFunction:FireServer(3)
			EventFolder.FirstFunction:FireServer(1)
		end
	end)
end)

Nvm, I fixed it by changing HoldHatIdle priority set to Action.

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