Hello there! I’m a guy who made the hat system. I recently found a client side that shows the HoldHatIdle animation was playing. When I go on server side, it shows that the HoldHatIdle animation didn’t play. So, how can I fix this weird issue?
Client side:
Server side:
Oh here’s a script.
Tool.Equipped:Connect(function()
HoldHatIdle = module:AdjustAnimation(true, HatModule.HoldHatIdle)
module:AdjustAnimation(false, HatModule.HatAnimation)
task.wait(1)
HoldHatIdle:Play()
UIS.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.R then
module:AdjustAnimation(false, HatModule.WearHat)
task.wait(1)
HoldHatIdle:Stop()
EventFolder.FirstFunction:FireServer(3)
EventFolder.FirstFunction:FireServer(1)
end
end)
end)