I am trying to allow the player to hold the ‘Tab’ key, so their cursor can move freely from center-lock to access the menu.
When I hold tab, the cursor is freed. But when I try to interact with the menu, gameprocessed becomes true, ending all current key input and resetting the cursor back to the center.
The cursor depends on Tab being held down to move freely, so if its immediately switched off, it snaps back to the center of the screen.
The menu doesn’t open even if I manage to click it.
Anyone know what I can do?