Hole in the Wall - Update Log

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August 9, 2024



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July 2, 2024


Archive


June 28, 2024
June 24, 2024
June 21, 2024
January 27, 2024
April 10, 2023
  • Fixed an issue that caused sounds to not play properly
  • Updated all walls to use constraints
  • Removed heavily scripted wall movement in favor of physics
July 11, 2022
  • Tweaked animation timing of ‘Get Eaten!’ wall
July 9, 2022
  • Added ‘Get Eaten!’ wall
    Get Eaten Render
  • Added merch store (no coin purchases yet)
  • Removed collisions between players in play area and players in lobby to prevent exploiters from pushing other players into the water
  • Added code to kick exploiters who enter the play area during another player’s turn
  • Cleaned up action buttons on all platforms
  • Enabled new chat
  • Fixed a bug that caused the ‘Memory’ wall to not animate for some users
June 5, 2022
  • Fixed a bug which caused the next player’s turn to begin while the previous wall was still returning
  • Reduced play area grace period to 2 seconds
June 4, 2022
  • Added ‘Memory’ wall
    Memory Render
  • Added team colors to end-game message
  • Improved translation code
  • Improved accuracy of automatic wall difficulty ratings
  • Added a 3 second grace period before failing players outside of the play area
May 28, 2022
  • Reintroduced solo rounds
  • Added SocialInteractions developer module
  • Added badges for completing each wall
  • Added badges for completing 10, 25, 100, 250, and 1,000 walls
  • Added badge announcements in chat
  • Finished cleaning up wall meshes and textures
  • Fixed an issue which allowed lobby balls to be pushed onto the lane
April 30, 2022
  • Added ‘Math’ wall
    Math Render
  • Cleaned up some wall meshes and textures
  • Bug fixes and improvements
April 23, 2022
  • Added ‘Piano Keys’ wall
    Piano Keys Render
  • Added R15 support
  • Added Yellow Team
  • Removed solo rounds
  • Cleaned up some wall meshes and textures
  • Bug fixes and improvements
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