I quite liked this! I’m a big fan of anything Portal related, so this is very nice. Although, the building could use improvements and I had to get used to the way portals are placed, since it’s not the usual left mouse button for blue and right mouse button for orange. I have also noticed the portals tend to overlap.
Yeah, I didn’t have time and imagination to improve the buildings, and for the overlapping portal, I used EgoMoose’s portal stuff, so I don’t know about that…
Pretty good! It’s decent, but it gets the job done! My personal issue is that the portals do sometimes to get a bit wonky, and I did get the lag as soon as I equipped the Portal Gun
And the building structures could use some work, other than just simple Metal Structures
Hey, Iike it! However, the text randomly disappeared at the begging, and when I hit the lava, I was teleported above it. Once I touched the lava again, it seemed to work:
I really enjoyed the button mechanics, and the door mechanics, but I found myself outside the map quite a bit
Thank you! I am using the old and probably deprecated MoveTo(), so that is why you found yourself up there. In the second image, those are testing elements! Probably more to come
The concept is interesting, however, what threw me off the most was the extremely wobbly camera; making it near impossible to practically play. The building could receive some improvements in order to add onto immersion and the portals could use some optimization as I did receive some significant frame drops as I equipped the gun.