Join with another player for best effect.
ArceusInator made this cool thingy:
Join with another player for best effect.
ArceusInator made this cool thingy:
I got a character down to 0.01 studs wide. That’s 0.012 studs high, AKA 2 pixels. You can’t even see him if the lighting is wrong.
Also, here’s 0.1 studs (zoom x4)
and 0.2
[quote] I got a character down to 0.01 studs wide. That’s 0.012 studs high, AKA 2 pixels. You can’t even see him if the lighting is wrong.
[spoiler]
Also, here’s 0.1 studs (zoom x4)
and 0.2
[/spoiler] [/quote]
That’s friggin awesome.
I love how you can make it so I can’t take stairs and make me take the elevators.
Breaks on reset
“Client is not a valid member of Replicated Storage ; Client Script (Line 1)”
[quote]
SPOT THE PLAYER
Yeah, It took me a while, now I’m barely moving… [/quote]
Pretty easy - middle of the screen pinkish dot.
[quote]
SPOT THE PLAYER
Yeah, It took me a while, now I’m barely moving… [/quote]
Pretty easy - middle of the screen pinkish dot.[/quote]
woohoo! Thumbs up for the 1 pixel man!
yeah, it took me a while to position the camera just right…
All those issues everyone was talking about at the start of the thread are fixed now BTW
Had a party a few minutes ago and was screwing around with the scale. It went up to 1500 before it started taking forever to do physics and stuff. At that point the character can’t even fit in the skybox. Also it accidentally allows negative scale, which is pretty funny.
Nice lol, so I’m guess you either had a bunch of dummies/1 dummy who you rescale who you then redressed and assigned to people as a character, or did you rescale the character and remake the joints?
It uses the actual character. The joints are only updated, not remade.
Maelstronomer’s reaction to being upside-down is amazing.
I think you’ll it’s not upside-down, but inside out.
I think you’ll it’s not upside-down, but inside out.[/quote]
Yeah. Arceus did it to me and then I made the entire baseplate turn black when dynamic lighting was enabled.