Modelled in Zbrush
Hand painted in Substance Painter 3D
Render in Blender
Looks insanely detailed! The textures and sculpt work on the face really are on another level.
Just make sure to bake (pretty sure baking is the right way to deal with it, never been a Blender expert) all of those details onto a clean low-poly mesh before importing into Studio, otherwise the polycount might fry Roblox’s engine :')