{WARNING THIS IS A TEST BUILD WITHOUT AI OR ANYTHING ELSE}
The game is not actually complete yet. So far you can only look around and check left and right and move the mouse on the computer.
Gameplay
The game works as simple as do some tasks which are based on which section your on.
there are also monsters that will go after you after a random amount of time, of course there are ways of defending yourself but i wont spoil anything.
please play the game and tell me what i can improve or some ideas on what i should do for the game
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Updates
Update V.1
New Controls that are now visible
Button
Description
M
Toggles Mouse Icon (roblox mouse icon)
H
Toggles Hat on the player (Chances there wont be a hat is about 80%)
Main Menu is complete and also clicking UI on the PC had to be custom made (It had to check if the mouse curser frame was within the button and other stuff to check if it was able to be pressed)
The main menu will not be final, i rushed the main menu out because i want to spend more time on actual game mechanic’s rather then main menu for right now.
Play the game to see the Main Menu.
Update V.2.1
Hello, i kinda stopped working on the game for a while, but i’m back and i have added a few more effects, when looking away from the clock a random effect will be added, this will be probably one of the few last updates before i go quite again.
I need a lot of time to work on a lot of planned out systems. Also here is a cool image for something to look at
yeah sorry about that lol. i kinda just made it a few hours ago as a quick concept, i added some temporary objects to the map so it doesn’t feel too empty. The next thing i need to work on is the computer and the applications for it. Thank you for the complement!
Really cool build to be honest, I love that you can move the mouse cursor on the computer. Ngl I prefer the hallways just the way they are, it being not cluttered and just has some stuff here and there gives off that lifeless feeling. I don’t get the top part of the screen which I’m guessing is hair? Overall cool build : )
its meant to be a hat but ill remove it since it doesn’t seem to fit the game, originally i thought it would add something to the game but it seems to be more of a distraction.
I usually respond with high detail but there honestly isn’t all too much I can see that needs improving aside from making the game functional. Nonetheless, I’ll shoot some ideas at you that i can think of because this looks like an awesome concept.
Environment:
The lights could be dimmed and maybe even be given a flicker affect, intensifying whenever a hostile is closing in on the player. Darker atmosphere and flickering lights always make for a good horror environment.
Stains on the walls and maybe bits of trash on the floor could add to the aesthetic and fill in a bit of empty space, although, in my opinion, you’ve done a great job filling space so far.
I’m not sure if the target aesthetic is abandoned or run-down building, but if it is then these old
structures tend to make loud, distant noises in some games, adding to the suspense. If this is the
target aesthetic, I’d say give it a go.
Overall:
This looks REALLY good and I really wanna see where this goes, so I’ll keep notifs on for it. I’ve always been a sucker for horror games like these lol. Stay motivated and keep going, you’re doing great so far!
Thank you i got my builder working on a way better map since i suck and wasted 6 hours doing nothing lmao. Also thank you i have lots to do with the computer like tabs, moving them, adding sfx to the mouse clicks, adding a custom animation for the keyboard when typing and also i plan on making the hand move the mouse based on where the mouse icon is on the computer,
i really wasn’t expecting a high detailed comment but im happy since now i can take some of the ideas you have for the game.