When I jump with my horse there is a forward leg motion that is not in the jump or fall animation,
I’ve tried changing animation weights; Changing animation priority to higher or lower; changing code
btw The person on top of the horse is attached using an AlignPosition and AlignOrientation Constraints
jump.OnServerEvent:Connect(function()
if debounce == false then
debounce = true
horse.Humanoid.Jump = true
task.wait(3)
debounce = false
end
end)