Construct intuitive hotbar items and bind functions or conditions to easily create items and abilities.
Hi guys,
I needed to make a hotbar for my game, so I thought, why not just make this a module? Now you don't have to spend any time making yet another hotbar 'cause you can just write like 10 lines with this and you're done.
There's a link to the Github below, along with the documentation site. Oh and the module itself too.
I think this is very useful, however, can you add autocorrect for items? There’s honestly so many methods and features that I’m not remembering them all, so it would be VERY useful. (I’m not trying to look at docs half the time I’m developing man)
Also, when calling .new() can we possibly pass the ToggleKey, Text, Label, and BottomText as arguments? Chances are, you intend to use these if you create an item anyways, so it can save you the time.
When I respawn, there is 2 duplicate guis? I put my script in starterplayerscripts first, then they weren’t working after respawn, then i put them in startercharacterscripts and now they duplicate