How align camera and animation (Boned character)

I’m create character in Blender, and rig it with bones. I’m tryed set Camera.CFrame to Bone, which moves Character’s Head. But problem in some animations, for example jumping:
AnimationReal


Green wire shows how Character’s head moving during jump animation.
Red wire shows camera and HumanoidRootPart moving way during jump.
How I can align camera way to actual head position (camera: Red to green), if I needn’t change jump physics (keep red for jump and RootPart)?