How and were to store/save values from game to game?

I’ll need to save some values for my game. Such as levels, experience etc…

Where should I store these values? I was thinking of having a bunch of integer values in a folder (where should I keep the folder located) and also, how do I go about saving and loading a data store to load an entire folder of values? Thank you.

I have a library for this: ProStore3 - An elegant object modeling DataStore manager - Resources / Community Tutorials - DevForum | Roblox

you could store player’s stats on the module script and use it for saving data

once player loads into the game u can grab their data and create the folder that stores all their stats or u could use the module script

example :
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