How are duels type games created?

I was wondering how a duels map system in games are created, for example you challenge a person to a duel and you tp to a map and fight, i was wondering how these are created to where if multiple people duel and are sent to the same map they don’t interfere with others

you make a second place in your experience for the duel and use teleport service to send the fighting players to a reserved server, you can use this post for more information on how to do it, even though its for a lobby system, because its practically the same concept

1 Like

Another way, is to have a map as a model, and clone that map, and pivot it to a random position. Then tp the players to that models position. This can increase server load depending on what you do, but you don’t need another ‘place’ to achieve this method.

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.