How can developers “cast” their voice across multiple servers?

I’ve seen developers change severs in real-time when they’re trying to showcase something. For example, an instance that I can recall is when my sister was playing Grow a Garden and there was text appearing across the screen.

When I asked her who was, she said it was the developer. He wasn’t in the server, and he was adding/removing things from the game. It was kind of like a stream in a way.

I don’t know what this is at all and I didn’t think to go in a screen record it. I’m also not sure if it was scheduled in some way.

I also tried searching but I can’t find anything. Any idea on what this is/how to do it? This is my first time making a post on the dev forum, so please tell me if I missed something and/or put this question in the wrong category.

it’ll more than likely be using MessagingService, you can use it to send data across all servers pretty easily

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I think this is it. I’ll search up more on it. Thanks!

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