Hey everyone! I’m Pignite and I’m hoping i can be a successful developer one day. I’ve made two games. One is a fully original party game by me called Golden Rumble (My main game, which I hope to be successful), and another is a small-scale Sonic obby. (Mostly for a quick buck, needs to be updated since lacking content)
I’ve advertised Golden Rumble for small amounts (600-1000) and have gotten at the highest 0.48% CTR, which I assume isn’t the best. I’ve sponsored it once for 600 and got 0.165% CTR. One thing I have noticed with sponsors is that they get a lot more impressions than advertisements. I’ve advertised the sonic obby once for a smaller amount (333 robux) and it averaged around the same amount. (0.16)
If anyone is wondering, these are the thumbnails for both games
Golden Rumble
Mega Sonic Obby
When I advertised Golden Rumble, this was my most successful ad. (0.48% CTR)
In my own opinion,
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I think it’s possible maybe because I use 2D in my icons rather than 3D, it may turn some players away, which is why most games have 3D / GFX icons perhaps?
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I don’t see my icons (hopefully) aren’t as boring as some popular obby icons or just icons where you can tell they took a screenshot in roblox studio.
I feel there is definitely a bias present depending on the number of players the game has. A game would definitely be more attractive if it displays something like “1.7K” players online, rather than them seeing “0” or “2” players online. But I don’t think there’s much I can do in that situation.
What are your thoughts? How do you personally achieve good CTR? I’m open to any ideas. Shoot.
Thanks,
Pignite772