Hey so my game has an “injuries” mechanic and for the frostbite injury I want to make the players skin have a slight blue tint. How can I add a blue tint to the skin? Players can have varying skin colors so I am a bit stumped on how to do this. I want their skin color to stay the same just have a light blue tint.
Try doing this
part.Color = Color3.new(part.Color.R, part.Color.G, 0.8)
Maybe tweak the blue value though
1 Like
Just try something like
local BodyColors = char:FindFirstChildWhichIsA("BodyColors")
local blueAmt = 10
local baseColor = BodyColors.TorsoColor3
BodyColors.TorsoColor3 = Color3.new(baseColor.R, baseColor.G, baseColor.B + blueAmt)
3 Likes
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.