How can I add a blue tint to colors?

Hey so my game has an “injuries” mechanic and for the frostbite injury I want to make the players skin have a slight blue tint. How can I add a blue tint to the skin? Players can have varying skin colors so I am a bit stumped on how to do this. I want their skin color to stay the same just have a light blue tint.

Try doing this

part.Color =, part.Color.G, 0.8)

Maybe tweak the blue value though

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Just try something like

local BodyColors = char:FindFirstChildWhichIsA("BodyColors")

local blueAmt = 10

local baseColor = BodyColors.TorsoColor3
BodyColors.TorsoColor3 =, baseColor.G, baseColor.B + blueAmt)

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