Yo.
I have a folder that includes all parts that have a water texture and I want to animate all of these parts’ textures by changing their OffsetStuds property infinitely.
Problem is that I have no idea how to do this. I tried a for loop with ipairs but it kinda just does it one by one after each part, which is not what I want. I want all of these parts’ textures to be animated simultaneously with no end. This is the code that I tried:
local WaterFolder = game.Workspace["Level 1"]:WaitForChild("WaterFolder")
local info = TweenInfo.new(3, Enum.EasingStyle.Linear, Enum.EasingDirection.In, 0, false, -1)
while true do
for i, v in ipairs(WaterFolder:GetDescendants()) do
task.wait()
if v:IsA("Texture") then
v.OffsetStudsV = v.OffsetStudsV - 0.1
task.wait(0.01)
end
end
end
Any help is greatly appreciated.