Hello, I’m trying to figure out how to make a script that deletes things from the studio, I don’t know if I understand myself
me refiero a que si pones un script en cualquier lugar del studio y si no detecta por ejemplo un bloque en el workspace, el script desaparece del studio like this:
you put the script wherever you want:
the script check the part, if the part is in workspace the script will not be deleted
but if it doesn’t find the part the script disappears from the studio
or something that makes the script disappear if you open it and if the part is not in the workspace
He is asking basically asking this: (I translated so you can read it)
I mean that if you put a script anywhere in the studio and if it doesn’t detect, for example, a block in the workspace, the script disappears from the studio like this:
I mean, what I mean is that the script runs while you’re in the studio, not in the game, and that it’s deleted if it doesn’t detect something, it’s because I’m doing a license system with a plugin and since the project I’m doing is a team, there are people very rare and unreliable that they might keep the product for themselves or other people so what I’m saying is if you put the script and it doesn’t detect anything it deletes instantly