How can I be able to stand in a seat?

I need to be able to stand in a seat for a build I am making, would this be possible?

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What… ? I’m not understanding this question at all.

I am making a Snowboard and I need to be able to stand on the board and the only way I could think is to make a seat that you could stand in

Yeah that would be how you should approach this issue. Make the seat super thin and weld to the main snowboard.

Should go in #help-and-feedback:building-support

Is this thin enough? image

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LOL i meant like height-thin, so just widen it a bit
also you would need to override the sitting animation

Overiding the animation for me does nothing but make you sit weird (atleast for me)

Well, you could create a new standing animation and make the default sitting animation the custom standing animation.

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I added the animation but I still get this

Lower the hip height of the player, I believe it’s in the Humanoid.

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This might help.
Remember to loop the animation in the animation editor, otherwise you’ll get the same issue I ran into.

Update: This script might work.

seat = script.Parent
function added(child)
	if (child.className=="Weld") then
		human = child.part1.Parent:FindFirstChild("Humanoid")
		if human ~= nil then
			anim = human:LoadAnimation(seat.sitanim)
			anim:Play()
		end
	 end
end

function removed(child2)
	if anim ~= nil then
		anim:Stop()
		anim:Remove()
	end
end

seat.ChildAdded:connect(added)
seat.ChildRemoved:connect(removed)

Also remember to add a value to the part with the animation it it, and name it sitanim.

If this doesn’t work, let me know. I will add more details in 8 hours, when I’m home.

I already have solved the issue, but thanks

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