How can I check if a custom animation/emote is playing?

I have an emote GUI and when you use another emote it overlaps the other one so when you take off that emote it’s starts doing the one you previously selected.
I want it so that they stop animating before they start a new emote so they don’t have to go back and take off the emote they used before.
I know I worded it badly but I hope you guys can understand this.

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AnimationTracks have an IsPlaying property.