I know how to do it on local with :WorldToScreenPoint but how can i confirm it on the server?
basically sanity check on server but :WorldToScreenPoint is on client though
or is there any alternative ways to do it
I know how to do it on local with :WorldToScreenPoint but how can i confirm it on the server?
basically sanity check on server but :WorldToScreenPoint is on client though
or is there any alternative ways to do it
You can’t do that on the server. It’s not possible. Unless you just make a part that has a CFrame equal to the camera’s CFrame but that still would be local unless you update it on the server every couple of seconds.