How can I Crash a Players game without affecting other players? Ideas appreciated!
Infinite loop with no yield seems to be the quickest way.
while true do end
Youâd pay a big ux penalty for doing this though
Why are you wanting to do this?
You should just Kick
them instead, crashing isnât necessary & really serves no purpose but if you insist just use a while true do
loop
You could attach a localscript to the player that runs infinite loops, but why not just kick them?
You could just spawn like 1 billion parts using a local script. Just do anything to take up as much memory and CPU as possible would work
That thread has more valuable responses that you couldâve linked: for example, kiriot below mentioned that infinite loops can be terminated by lowering the execution timeout or just disabling the code. Crashing without affecting other players means client-side code and client-side code can be tampered with by exploiters. When Kick exists, developers do not have any valid reason to crash clients.
I want to punish hackers! >:D
usint the HD Admin script if you chat â:Crash (player)â it crashes their game and breaks their computer for a little, I want this to happen to hackers. Just to scare them.
Here it is pulled directly from HD admin mainmodule:
(LocalScript)
wait(1)
local player = game.Players.LocalPlayer
âplayer.CameraMode = Enum.CameraMode.LockFirstPerson
Instance.new(âBlurEffectâ,workspace.CurrentCamera).Size = 999
player.PlayerGui:ClearAllChildren()
game:GetService(âStarterGuiâ):SetCore(âTopbarEnabledâ, false)
â[[
for a = 1,10 do
for i = 1,10 do
local audio = Instance.new(âSoundâ,player.PlayerGui)
audio.Volume = 10
audio.PlaybackSpeed = a*i
audio.Looped = true
if math.random(1,2) == 1 then
audio.SoundId = ârbxassetid://168137470â
else
audio.SoundId = ârbxassetid://714583842â
end
audio:Play()
âwait()
end
endâ]]
wait(1)
while true do end
Edit: Not sure if this is useful because this has to be used in conjunction with HD. I recommend while true do end
though.
Edit 2: Especially if itâs an anti exploit and being used with LocalScripts for punishment, that will make it much easier.
Unless their computer somehow explodes or doesnât boot up anymore, itâs not Intentional Damage to a Computer.
If it is illegal, @OP is likely a minor, meaning they will most likely not be charged with IDTAC, unlike me, as I am 19.
Itâs not illegal lol, but itâs ultimately pointless since crashing attempts can just be timed out through ScriptContext:SetTimeout
Yes, it can.
Most exploiters just use aimbot, noclip, etc. and do not have advanced exploits (or serversides like topkek) that have dex, script executors, etc.
So itâs not that much of a concern.