I am trying to create a translation system that the client can modify according to his language, I have created an interface in which there are some languages that I have chosen (Spanish, Italian, French) and I am trying to make sure that when a client presses the corresponding text button, the local script automatically changes the English language to the selected language. Thanks for help🙂
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Roblox already has a system for this. None of your localization has to be handled directly by you within scripts, unless you need to translate an image. Please read documentation about Localization Service and Roblox’s official guide Introduction to Localization to get started.
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