I am working on making a zombie campaign game, In order to make it a quality game, I need a quality zombie system. The best zombie system i’ve seen on ROBLOX is Guts and Blackpowder zombies, I want to recreate this system. Does anyone have an idea on how I can do this?
Reminder I am not asking for scripts, I am asking for resources or potiental ways to do this.
can’t believe nobody replied to this,
but if i had to guess you’d have to use a custom rig system rather than relying on humanoids due to performance
a lot of pathfinding needed too im guessing - using PathfindingService
you should look into flocking behaviors, lots of resources on the internet but here’s what i use:
Yeah, it is what it is. Since this has been posted I’ve became way better at programming and ended up figuring it out myself. I do appreciate the replies after ages.
hey i was curious on this and was doing research, can tell me what you figured out like for example how you did the movement similar to guts and black powder and how you optimized it, thanks again if you reply
Going off of this, check out boid theory which is more grounded in cs.
Edit: Sorry, didn’t realize how old this was (oops)