I’m currently building a self-changing maze, and I would appreciate some feedback on how I can make it look better. For reference, im going for a horror game, and I want you to actively be on edge while in the maze.
Each hallway is just a part with the Ground material. Any way to make it cooler or more realistic?
That’s what I was going for. I’m trying to take away your senses by changing the maze, making it dark, etc.
I’m conflicted whether I should add a monster in the maze or not, since if there IS a known threat you won’t feel as anxious when the monster isn’t nearby, and no monster means you would feel unsettled navigating the dark and changing maze.