im trying to remove the collision of a torso of this dummy keeping the player colission, but how can i do it?
local Dummy = workspace.Dummy --Example.
local function DummyCollisions(Boolean)
for _, Child in ipairs(Dummy:GetChildren()) do
if Child:IsA("BasePart") then
Child.CanCollide = Boolean --Prevents collisions.
Child.Anchored = not Boolean --Prevents falling.
end
end
end
DummyCollisions(true) --Enables collisions.
DummyCollisions(false) --Disables collisions.
ty for that but it doesn’t works
Ignore this post, I replied to the wrong thread.
Ignore this post, I replied to the wrong thread.
It does work but the collisions are re-enabled every frame. You’ll need to make use of collision groups to achieve this.
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How do i use Collision groups to make the part not collide or query with anything?