I’m trying to figure out when the player takes a step exactly, but so far I haven’t had a way to do it. Is there a way? Please help.
That’s all I need, if there are any resources or something, all help would appreciate it.
I’m trying to figure out when the player takes a step exactly, but so far I haven’t had a way to do it. Is there a way? Please help.
That’s all I need, if there are any resources or something, all help would appreciate it.
this should help and iirc is the only way to do it unless you could grab some y positions or orientation values
You will need to place animation events in the default walking animation and then detect them through code
Try detecting there distance moved in a runservice heartbeat event