How can i detect a exact player step?

I’m trying to figure out when the player takes a step exactly, but so far I haven’t had a way to do it. Is there a way? Please help.

That’s all I need, if there are any resources or something, all help would appreciate it.

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this should help and iirc is the only way to do it unless you could grab some y positions or orientation values

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You will need to place animation events in the default walking animation and then detect them through code

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Try detecting there distance moved in a runservice heartbeat event