How can i detect if a player steps off a part

How do i check if the player steps on a part and if the player steps off, i already know about the touched event but not sure how to do if the player steps off, how would i do this?

Just use Part:TouchEnded with a debounce method and if thats bad use magnitude, simple as that

1 Like

I personally would not recommend using TouchEnded, it can work extremely wonky and unreliable in some circumstances

You can either use Magnitude or Region3, putting any in a loop would work fine

1 Like