Title is self explanatory. It’s because I want to highlight certain models when they’re hovered over. Everything works, except simply detecting if the mouse is on one of the model’s parts isn’t very accurate (it sometimes detects when the mouse isn’t on it and vice versa). Therefore, I want to simply detect if the mouse is on the bounding box. If anyone know how to do this I’d appreciate it!
You can generate a mouse ray from workspace:ScreenPointToRay and run some additional logic to check if it’s the specific model you want