How can I detect voice chat speaking?

I’ve researched this for a while and everyone is saying there is no way but I’ve seen horror games that utilize voice chat for monster detection and even an obby when voice chat first came out where you had to scream to jump. Is it not possible anymore? Could I not detect the UI changes?

VoiceChatInternal - Roblox API Reference It shows up on the documentation on github but is deprecated and at a roblox script security.

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For anyone still wondering, you can use the new(ish) Audio Analyzer.RmsLevel property to get the instantaneous volume of a player’s microphone. Make sure to use a wire to connect the player’s microphone ADI. You can read all about the new instances here: New Audio API [Beta]: Elevate Sound and Voice in Your Experiences. Good luck!

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