Hello, I’m currently trying to disable the Reset button in my game, without it being able to be enabled again via exploiters and whatnot.
I have been using the SetCore ResetButtonCallback False method but it appears that it goes on the client and the client can just re-enable the callback with a one liner.
game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
it appears you cannot retrieve it with “GetCore” as it returns the error:
GetCore: ResetButtonCallback has not been registered by the CoreScripts
Which is unlike ChatActive, though both appear to have a boolean parameter.
Is there any way around this? I do not really want people resetting in my game.
If there is a way to disable the reset ability that is not clientside or entirely related to the coregui that would be very useful.