How can i do a wall run system?

Hello developers,

I’m currently making a parkour game (not the obby ones) like assassin’s cread (i don’t know how to spell it) but i need help making a wall run system, i don’t know how to make one, but i think this involves raycasts, and i really wanted to do it, but i don’t know how because i NEVER used raycasts in my life, so i don’t know what is that, so any beginner explanation or example scripts? (because i know you can’t give out full scripts)

Any help would be appreciated!

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Follow good tutorial (or use his exact script, he gives it away in description)

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I don’t like it, i want the ones like in assassin’s cread that have gravity and stuff (i don’t know if in assassins cread is like that) but i want that, not just a static wall that you hold F and then just run infinetily

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