keyword GUI
i’ve made the horrible decision to start coding the backpack GUI i’ve made, but uh
i honestly have no idea what to do
other than
game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false)
my code has no other line, i just don’t know what to do
the current UI looks like this:
how can i assign tools to empty slots whenever i equip them, and how can i enable equipping them in the first place?
uh hierarchy if needed: