So I have a lot of decals, sounds, etc that I would like to load into my game fast so that the player can jump right on in and play the game. However I was researching around for the most efficient ways to load assets and I was not very successful and finding some methods that could be helpful. I ended up coming across some code that I altered and I am unsure if this is the best way to go about trying to load my gui or if it even works…
How do I know if this worked correctly??
local GUI = script.Parent
game:GetService("ContentProvider"):PreloadAsync({GUI})