How can I fix haze gradient?

Hello! I’m making a horror-adventure game and I really don’t like the haze gradient in the sky. Is it possible to make it 1 solid color instead of 3 (displayed in the image below). Thank you!

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What color are you seeking, blue-gray in the image or something else?

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In any case, the simplest fastest way to do this is to have a sky instance that has every of its skybox IDs the same, with no textures, just blank colored images. You can still mess with every other instance like haze to make it more foggy, etc.

In the end, it should look something like so if the image is easier to look at:


Red enclosed ids are your blank images, everything else you’re free to edit to your liking.

The result would look like this with all images being blank white (Haze effect added):

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Hmm well, that would work but I am also trying to go for a day-night cycle so the fog would change color from gray white to fully black (since this game is based in Antarctica).

use a different color. change the skybox for day and night.

With a few scripts and Tween Service, I believe it would be possible to do so.

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