local contextActionService = game:GetService("ContextActionService")
local function mobileSprint()
if sprinting == false then
char.Humanoid.WalkSpeed = sprint
contextActionService:SetTitle("Sprint", "Walk")
sprinting = true
wait(1)
elseif sprinting == true then
char.Humanoid.WalkSpeed = default
contextActionService:SetTitle("Sprint", "Sprint")
sprinting = false
wait(1)
end
end
local button = contextActionService:BindAction("Sprint", mobileSprint, true, "control")
contextActionService:SetTitle("Sprint", "Sprint")
My code here is for my mobile sprint. But when testing in studio, I press the button (just once) and it goes from sprinting to not right away.
How do I fix it?