How can I fix this Simulator backpack? The backpack is the wrong position

Hello guys
I am making a new Simulator and right now the backpack I made is not in the right position.
I want the backpack to go be on the ack in the right position.
This happens
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Here is the backpack.
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Here is the 2 scripts.
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Look
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Where is the pack being positioned when you clone it to the character?

Ok see
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That looks to be an issue with your CFraming. You’ll need to use CFrame.Angles, more can be found about it here:

I have also tried doing that. Same thing

ok, try this

function joined(plr) 
   --get the backpack and the torso of the player
   pack.Parent = torso
   pack. CFrame = torso.CFrame
  -- more stuff
end
game.Players.PlayerAdded:Connect(joined) 

It still didn’t work. I mean I tried everything. But thanks man.

Hi

Wouldn’t making the pack as Accessory and then using :AddAccessory() work? You would have to setup attachments and stuff like that but I believe it would work.

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