How can I kick a player out of a seat? (Sorry if this is too short, it’s just a very simple question)
In the Humanoid, there is this property:
If you set it to false, it will get them out of their seat.
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Many options,
Changing Sit to false
Jumping the Player
Moving player HumanoidRootPart
Destroying ‘SeatWeld’
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There’s multiple ways and different ways will work differently to the other but there’s no need to “reinvent the wheel”. If one method works fine, there’s no need to overcomplicate it.
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I already tried forcing the player into a jump but it was a little glitchy, setting sit to false worked fine though. Tanks!
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Or use all of them bc why not
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